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内置场景树
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场景树
创建完成(Created)
成功创建Cesium视口!
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Data attribution
Cesium Inspector
General
Show Frustums
false
Show Frustum Planes
Performance Display
Cached shaders: 15
Frustum:
1 of 0
Primitives
Show bounding sphere
Show reference frame
Show only selected
Terrain
Select relative:
Show bounding volume
Show only selected
Wireframe
Suspend LOD update
Show tile coordinates
3D Tiles Inspector
Tileset
Properties:
Pick Tileset
Trim Tiles Cache
Enable Picking
Display
Colorize
Wireframe
Set enableDebugWireframe to true in the tileset constructor to enable this option.
Bounding Volumes
Content Volumes
Request Volumes
Point Cloud Shading
Geometric Error Scale
Maximum Attenuation
Base Resolution
Eye Dome Lighting (EDL)
EDL Strength
EDL Radius
Update
Freeze Frame
Dynamic Screen Space Error
Maximum Screen Space Error
Screen Space Error Density
Screen Space Error Factor
Logging
Performance
Statistics
Pick Statistics
Resource Cache Statistics
Geometry Memory (MB):
0
Texture Memory (MB):
0
Tile Debug Labels
Show Picked Only
Geometric Error
Rendering Statistics
Memory Usage (MB)
Url
Style
Color Blend Mode:
Highlight
Replace
Mix
Compile (Ctrl+Enter)
Optimization
Skip Tile LODs
Skip SSE Factor
SSE before skipping LOD
Min. levels to skip
Load only tiles that meet the max SSE.
Load siblings of visible tiles
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帧率:0FPS 经度: 105.00000° 纬度: 30.02199° 高度: 17111518.52米 偏航角: 360.00° 俯仰角: -89.90° 翻滚角:0.00° 暂时无法获取鼠标位置...
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总开关
Xe2
Smplotting
ESobjs
Cesium
Renderer
my3dtiles-lib
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